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Evgeny Gorodnytsky

Multi-disciplinary Developer

Building scalable products and the infrastructure that powers them. Driven by the synergy of people, AI, and smart tools to create lasting experiences.

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Featured Projects

Core Projects

McTouch

Self-Service Kiosk

AppCard NTR

In-Lane Touchscreen Terminal

Striker League

Fast-Paced 6v6 Online Soccer Battles!

Bonanza Party

Vegas Slot Machine Jackpots

Solitaire Masters

Play Solitaire PvP!

Worldscaper

Meditative Clicker Strategy

Unlockit

Play, explore, create on lockscreen!

MVP & Prototypes

Game Generator AI

From Idea to Game Project in One Prompt

Game Generator AI

Rooted

You not alone

Rooted

Museum Exhibit App

AI-Powered Recommendation

Museum Exhibit App

Speedy.io

Battle Royale

Color Match Runner!

Mix colors game

Roof Ropes PVP

PvP Runner

Crush Frenzy!

Video simulator

Random Elements System

Unity plugin

Work Experience

Sliceplay

Feb 2026 — Now

Lead Unity Developer

SHOW DETAILS

  • Developed PVP based mobile game, taking full responsibility for core functionality and supporting features, from design to implementation.
  • Focusing on hands-on high-level architecture and core implementation, while using AI to accelerate development processes.
Languages and Markup:
C#
Development Areas:
Mobile
Frameworks and Platforms:
Unity Node.js Socket.io
APIs and Communication:
REST WebSockets
Architecture Patterns and Algorithms:
OOP Design Patterns Coroutines
Tools, Integrations and AI:
GameAnalytics Codex Claude Code CLI Git

American Gaming Systems

Dec 2025 — Feb 2026

Senior Frontend Game Developer

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  • Developed interactive applications, taking full responsibility for core functionality and supporting features, from design to implementation.
  • Accelerated the SDLC by developing AI-driven workflows and autonomous agents to automate routine tasks.
Languages and Markup:
TypeScript
Development Areas:
Frontend 2D
Frameworks and Platforms:
React
APIs and Communication:
REST WebSockets
Tools, Integrations and AI:
Cursor Claude Code

AppCard

Feb 2024 — Aug 2025

Senior Mobile & Web Developer | Tech Lead

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  • Led core product used by millions, enhancing stability, code quality, and delivery.
  • Built dynamic UI system for live updates.
  • Revived legacy projects with modern tooling and OS support.
  • Collaborated cross-functionally in Agile to align technology with business goals.
  • Managed a remote team delivering firmware and application features.
Languages and Markup:
Kotlin Java Python C++
Development Areas:
Android Native Mobile UI Web IoT Device Firmware
Frameworks and Platforms:
React Angular Ionic
APIs and Communication:
MQTT REST
Databases and Storage:
PostgreSQL
Cloud DevOps and Infrastructure:
AWS Jenkins CI/CD S3
Architecture Patterns and Algorithms:
DI MVC MVVM Singleton
Tools, Integrations and AI:
Git Grafana Kibana Sentry Google Gemini Codex Unit Tests

Freelance

Apr 2023 — Feb 2024

Unity & FullStack Developer

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  • Developed games and collaborated with a Supersonic publisher.
  • Developed SaaS products, taking full responsibility for core functionality and supporting features, from design to implementation.
Languages and Markup:
C# TypeScript
Frameworks and Platforms:
Unity Next.js NestJS
APIs and Communication:
REST OpenAI API
Databases and Storage:
PostgreSQL
Cloud DevOps and Infrastructure:
Render Vercel Supabase GitHub Actions
Tools, Integrations and AI:
Git

Lineup Games (ex-Uncaged Studios)

Jan 2022 — Apr 2023

Unity Technical Team Lead

SHOW DETAILS

  • Hands-on Team Lead driving development of a cross-platform multiplayer game and infrastructure, emphasizing clean architecture and robust client-server communication.
  • Spearheaded AI system design and implementation, enhancing NPC behavior and player interactions and allows product change behavior in real-time without code changes.
  • Taking ownership of 3D models generator project, that creates game characters in real-time based on data-driven parameters
  • Built reusable animation and testing frameworks, accelerating QA cycles and enhancing product quality.
Languages and Markup:
C#
Development Areas:
WebGL Desktop Mobile Multiplayer
Frameworks and Platforms:
Unity3D Node.js Electron
APIs and Communication:
REST GraphQL Kafka
Databases and Storage:
Redis
Cloud DevOps and Infrastructure:
AWS Linux CI/CD Unity Cloud Build S3
Architecture Patterns and Algorithms:
DI Command BTs Minimax Async Unitask Shaders
Tools, Integrations and AI:
Editor Tools Copilot DLLs Git Plastic SCM Unit Tests

Vodoley Studio

May 2020 — Jan 2022

Founder

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  • Developed and published 2D, 3D games from concept to production, including design, development and marketing.
  • Built various MVPs and proofs of concept to validate ideas and mechanics.
Languages and Markup:
C# TypeScript
Development Areas:
2D 3D VR AR Extensions
Frameworks and Platforms:
Unity Node.js Socket.io
APIs and Communication:
REST WebSockets
Databases and Storage:
DynamoDB
Cloud DevOps and Infrastructure:
AWS EC2 Lambda Elastic Beanstalk
Architecture Patterns and Algorithms:
OOP ESC Object Pool Observer Singleton Coroutines
Tools, Integrations and AI:
Overwolf API GameAnalytics Git Design tools

InfiApps (acquired by Joyvoo)

May 2018 — May 2020

Unity Mobile & Full Stack Developer

SHOW DETAILS

  • Developed and maintained a mobile game with full client-server infrastructure.
  • Developed microservices to collect and process UAC performance data via AdWords and Facebook APIs.
  • Integrated SDKs and plugins for high performance and compatibility.
Languages and Markup:
C# Python PHP
Development Areas:
Mobile Android iOS 2D
Frameworks and Platforms:
Unity DOTween Asset Bundles Firebase ScriptableObjects
APIs and Communication:
REST
Databases and Storage:
SQLite
Cloud DevOps and Infrastructure:
AWS EC2 S3
Architecture Patterns and Algorithms:
OOP Design Patterns
Tools, Integrations and AI:
SDKs GameAnalytics Git

Smartic

Aug 2017 — May 2018

Lead Mobile & Full Stack Developer

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  • Led development of a cross-platform mobile app for a tourism, overseeing architecture, implementation, and delivery.
  • Led development of CRM system, improving customer management and sales processes.
Languages and Markup:
PHP JavaScript HTML5 CSS
Development Areas:
Web Hybrid Mobile
Frameworks and Platforms:
jQuery Angular Ionic Node.js
APIs and Communication:
REST Ajax
Cloud DevOps and Infrastructure:
Railway

Alcon Systems

Dec 2013 — Jun 2017

Software Engineer | Tech Lead

SHOW DETAILS

  • Led architecture and development of McDonald's multithreaded client-server suite.
  • Co-developed a self-service app in 200+ locations, boosting efficiency and reducing costs.
  • Modernized legacy systems for scalability and stability.
  • Integrated external apps, devices, and hardware.
  • Managed onboarding of developers into a project.
Languages and Markup:
C# Delphi SQL
Development Areas:
Desktop Applications WinAPI Peripheral Device Integration
APIs and Communication:
TCP REST
Databases and Storage:
CouchDB MongoDB MS Access
Architecture Patterns and Algorithms:
OOP Multithreading

About Me

Hi, I'm Evgeny a developer with a proven track record of developing various client-server applications and games with their scalable infrastructures.

Constantly developing skills and knowledge to keep up with the latest trends and technologies.

Excellent communication and leadership skills with an ability to adapt quickly to new technologies and environments.

Outside of tech - playing basketball, making music, and gaming.

Evgeny Gorodnytsky